Wednesday, November 11, 2015

Ace Attorney Retrospective: Phoenix Wright Case 2 - Turnabout Sisters


In some ways Turnabout Sisters feels like the finale, the end all be all case that marks the hero’s journey reaching its great climax and pay off. In other ways, Turnabout Sisters feels like an introduction, a first meeting of these new great characters, and a learning of just how to do things in this crazy new world. It both feels like you’re on your own with no one to depend on, and like you have your closest allies there to save you in your time in need, and it’s all these conflicting feelings that makes Turnabout Sisters one of the most fascinating cases of the series.

Thursday, August 27, 2015

Illusion of Length: An Analysis of the Pacing of Mario & Luigi: Superstar Saga


              A few days ago I spent some time watching a speed runner I enjoy watching play Mario & Luigi: Superstar Saga for the first time. He speed runs Super Mario RPG and Paper Mario, yet has never played a Mario & Luigi game. So it was fascinating seeing his unique perspective on the series with his background, but I noticed some things during his playthrough that got me thinking.

You see, a lot of the reactions he had to the game and its events mirrored my own, and those particular reactions are ones that I rarely get from video games and stories in general. For example, he mentioned that the game feels quite long, a similar feeling I got despite its short length, hm. He also noted that there were a few times in the game in which he thought he was at the end of it, only to find that there’s more to come, and again, this is a strong feeling I got from the game. And I wondered, why is that, and do those ideas connect?