And welcome everypony er, everyone, to my second dungeon
analysis from The Legend of Zelda: A Link Between Worlds! Today I will be
looking at the Lorule dungeon known as Thieves Hideout, so let’s get on with it
eh?
Thursday, May 15, 2014
Friday, May 9, 2014
Analyzing Zelda Dungeons: Tower of Hera
Wait what is this, AppleShy what are you doing now!? Shush
shush shush, let me explain! So if you haven’t noticed I’ve been madly into the
newest Zelda game lately, geez what a game, everyone go play it. And it’s got
me thinking a lot about Zelda, what I like about it and such. And one thing I
noticed when I replayed all the Mario RPGs a few years ago, was that I really
loved the dungeons and areas with great moments of atmosphere. I don’t know why
but I just love it in games when they have great real atmospheres. And as I thought
of Zelda and what I like about it, I noticed this trend continue, as one of my
favorite parts of Zelda is when it has powerful moments of atmosphere, and for
me at least, the moments that tend to have the best atmospheres, are the
dungeons.
Dungeons are an incredibly important part of Zelda to me,
the deep and complicated things they are. And as I fell head over heels in love
with A Link Between Worlds, one of the reasons I enjoyed it so much was that
well, I loved its dungeons. And so, as I replay the game on Hero Mode, I would
like to randomly rant on my favorite dungeons as I replay them, and why I
enjoyed them so much. So without further ado, let’s start with the first; the
Tower of Hera.
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