Hello, and welcome! This is Part 5 of
my telling of my Undertale playthrough; the choices I made, the initial
thoughts I had, etc. Hope you enjoy it! Without further ado, let’s get to the
core.
But first, let me return to this lovely
theme I bring up so much. I like how again this whole theme of each area
alternating between being silly and serious continues here with the core. After
Mettaton and Hotland which were pretty lighthearted, things return to being
dramatic as you reach the end of your journey. And I notice too that, just like
when this happens after Snowdin, I think the moment it begins is when you speak
with Sans again. Sans reminds you that this fun lighthearted journey you’ve
been on could have ended at any time if not for Toriel, and not to take things
for granted. It definitely hits you hard, and I can’t help but notice how Sans
is always the one transitioning things here.
Think about it. When you first leave
the ruins and you’re super tense, Sans comes to make things lighthearted. During
the climax of the great dramatic fight with Undyne, Sans appears briefly to
lighten things up. He’s always there to drop the dramatic bombs to bring us
back to reality, and to lighten things up with his silliness. Looking back, I
wonder if this was intentional at all, and I really like it. It makes me wonder
more and more about what’s up with Sans, and oh…so cool, so cool.
Getting back to the core itself, this was
a really cool area. I liked how it was sort of this maze that did a
surprisingly good job of confusing you with its three way fork. I remember
wondering which way to go, east to the end, north to the warrior’s path, or
west to the sage’s path. I remember when I first got here, I thought it meant
like, go east for the neutral ending, north for genocide, and west for
pacifist, since on genocide you’d be a strong warrior, and on pacifist you’d be
like a sage. I thought the way it worked was that, regardless of which path you
take, there would only be one path open depending on which route you took. So
naturally, I went the pacifist way, and went west. I solved the puzzle, went
ahead, and then the more I explored the more I realized there actually were no
paths, and that it was just all connected. I explored and eventually did
everything before moving on the end, which I thought was kind of interesting. You see, my partner vines got kind of lost and I had to wait a
while for him, and while watching my roommate questing play, I noticed that they
didn’t even explore the whole area, and knew on instincts to go east and north
and such. Interesting the way we play differently.
I remember also loving that the enemies
were the same as those of the first area, and it really made it feel like this
was the end. Like, I remember waiting at the boss door for a while for vines to
catch up, because I thought behind the door was Asgore and the final battle…as
I said at the end of my last write up, boy was I wrong.
The next boss would be the first one to
give me a lot of trouble. Like this wasn’t just the first boss I died too
(though I died a lot to enemies before this), but this boss took me like 3 to 4 deaths
or something. I don’t remember, but it was a long tough journey. Very fun
though, I really love the boss battles and the way you play them all differently,
and I had a lot of fun with this one. The shooting mechanic was used in some
really neat ways, and it made the battle quite fun. I remember the one when you
dance under a disco ball in particular, and have to shoot so the lines change
was incredibly fun and tense.
Hilariously enough, I also remember
that I never really paid the ratings counter much attention, and I thought it
was there for purely aesthetic affects, so I didn’t care at all about
increasing it or not. I think I eventually did just pose every turn though, but
it was pretty funny when weeks after finishing the fight and game I was reading
about favorite bosses on the reddit, and there I saw a few saying Mettaton
cause they loved the ratings mechanic and I was just like “……the w-w-what
now!?” :p
After defeating Mettaton, I continued
to the elevator, pausing when Alphys gives you that powerful message; in which
you must kill Asgore in order to cross the barrier, and if not, you will be
killed by him. I remember being really tense after that, and thinking a lot
about it. I like how after that message there’s a long stretch of walking, so
the player just thinks about what happened, and phew, I thought it was a
fitting final dilemma, especially since I was doing a pacifist run. I was reminded
of the final dilemma Aang faces in Avatar the Last Airbender, in which he must
decide between killing the Fire Lord or not, and I thought that was really
awesome, so I was really excited to continue, despite being very tense.
And then came the backstory. Now, I
tried not to spoil much of this game, but I did know there was a goat child,
but I also had no idea how they fit in or even that they were the king’s son.
Hilariously enough, I knew they were Toriel’s, but not the King's, and it never
hit me that Toriel was the queen and Asgore was the King, making Asriel the
prince, and yeah…I guess I was just really into the moment and cutscene, because
god it was beautiful and really powerful, all of the feels were going.
This whole thing was really neat though! I
loved that you know there was all this talk of this big monster city, and then
you actually got to see there were a lot of monsters there, and that they were
ones you’d encountered before. It was really powerful and really helps you to
understand why the monsters are so against humans and…..phew it got me hyped.
Amazing music too.
And then…came the scene. Oh my god,
this is probably the plot twist, and the scene that blew my mind the most. Oh
my god, when I saw this hall I was so tense, I was walking so slowly, then the
bells, and then Sans in the shadows, I was just…oh my god, I was so into it.
When Sans started talking I was so nervous, and then when he said I’d be judged
oh my god.
ExP…..execution points…LoVe….Level of
Violence…oh my fucking god. My mind exploded so hard, and I just, couldn’t
believe it. I was worried this whole time about being low on exp and love and
then….good god…good god, I was so shocked and so relieved that I chose to
spare everyone, but wow…I can’t look at exp the same way again now. It just…it
makes so much sense and like god he’s right, the more you kill the easier it is
to distance yourself and hurt others, the stronger you get, and oh my
goodness………wow this scene, I was so floored here, I just…couldn’t believe
myself. This is probably the scene that I love seeing people’s reactions to the
most, cause it can be really mind blowing, and I remember I just stood there
for a while, unable to fully take it all in. Incredible, the ultimate twist of video
game expectations, and oh man, this really makes you want to go the pacifist
route more than ever.
Though on that note…if I may say one
thing that kind of sort of bothered me but maybe not cause I like the message
that being kind and merciful is hard, and harder than doing the quick violent
thing. But the thing is…I feel like, the more you are kind to others, you get
stronger in that regard too. In the same way that attacking leads to you
getting better at hurting, being able to handle the pain of others and being
able to understand them are powers that I think you gain more of as you get
more experience in those areas. So I was kind of sad that like…you never
leveled up in that way from mercy? Like gained HP because you learn to handle
pain better, maybe get more options when acting from a greater degree of understanding?
I dunno, again, it would hurt the theme that being merciful is hard if that
also makes you stronger but…yeah, I dunno, I would love for a game with
something like this, and I love Undertale for giving me these thoughts, and
yeah…awesome mechanics, awesome game. <3
Back to the adventure though, after the
hall of judgement I made my way to Asgore, and hoo boy…Asgore was something
else. The room full of flowers and 2 thrones was beautiful and said it all. I
remember when I looked at and inspected the throne behind the sheets, that’s
when it finally hit me that Toriel was the queen and Asriel was their son and
oh my goodness that made me just ugggggggh.
Asgore too, god, I was so pained and hurt the few times you interact with him. He’s so nice and you can tell he’s a great kind guy and he’s even nice to you and says he’s not ready either and you can just, tell that he doesn’t want to fight as much as you do, but he feels like he must, and oh my god…it was just like the Toriel fight for me where it was a fight I really didn’t want to do and it just made me feel sad inside.
Asgore too, god, I was so pained and hurt the few times you interact with him. He’s so nice and you can tell he’s a great kind guy and he’s even nice to you and says he’s not ready either and you can just, tell that he doesn’t want to fight as much as you do, but he feels like he must, and oh my god…it was just like the Toriel fight for me where it was a fight I really didn’t want to do and it just made me feel sad inside.
I remember gasping too when Asgore
broke the mercy button, oh goodness I was utterly terrified. The things you can
say to Asgore during the fight too (which I just learned you can only do on
Pacifist) are so powerful and so true of how you’re feeling in that point. The
way you’re constantly telling him to stop, he shakes and he doesn’t want to
either, and it’s just aaaah, it’s so tragic cause you don’t want to fight but
you have to and aaaaaagh, god this fight ripped my emotions apart…this game is
sooooo incredible. ;-;
I remember I died like…3 or 4 times
here, because I just didn’t want to fight. I learned that eating the
Butterscotch Pie I’d saved since Toriel weakens Asgore in the most tragic way,
and oh geez. I remember too like, I tried not fighting, then when that didn’t
work and I died I wondered if I’d have to fight. But then I noticed that after
you die there’s a special line of dialogue for that. And I wondered, maybe if I
die like 3 or 5 times he’ll stop fighting, as I was just so determined to not
fight him. I also noticed that as the battle goes on his attacks change and get
harder to dodge. So I wondered too, even though no dialogue is
changing, and I have no reason to believe it, maybe if I just don’t hit him and
last a long time, the battle will end. And I tried so hard and was on this
battle for so long because I didn’t want to fight, but arrrrrrrrgh! This fight
man, the way that the one boss you cannot show mercy towards comes right after
the scene in which you greatly emphasize with the monsters, on top of the scene
in which you learn the truth and as a result now don’t want to kill more than
ever, it……creates the greatest punch in the heart ever with this battle, and
god ;-;
I don’t recall why I ended up fighting,
I think I may have wondered if I got his health low enough if that could do
anything. Yeah, I remember, when I got his health low so that it said in the
dialogue box his health is low, I tried talking to him a bunch and just waited
hoping that change would do something!...but it didn’t, and I died again.
Eventually though, I don’t know if it
was intentional or by accident, but I finished him. I might of just wanted to
get his health low and then did a lot more damage than I expected,
but…eventually…I beat him…it was hard, and took me very long, but…I succumbed
to it, and I felt bad…boy was I relieved to see afterwards that I could spare
him, phew, that was great, if a little silly.
And then he was being sweet and I was
happy and like I can stay in the underground, I’m fine with that, you guys are
awesome, and he mentioned his wife and I was happy thinking of Toriel, and
everything was gonna be all right…
…
Then that demon from hell freaking took
over and closed the game, ayefhbajfbhawgsdb. ;-;
I remember when that happened, I don’t
know why but, I knew instantly that that was intentional, and that it was meant
to show that Flowey has taken over. I remember when my partner vines
got there he told me the game crashed, and I’ve seen a few others do that too,
but yeah. When I came back I was…so so so scared and I just…oh my god. I
thought I was ready, but I wasn’t, there was no way I could be ready for what
was about to come…
This freaking boss, oh my god. The
music was terrifying, the laugh horrified me like never before, and the
freaking way Flowey looked oh my god what the fuck was that!?!?!? That was not okay! I was so scared and tense this
entire battle. I can distinctively recall that I was shivering with fear and
that at times I was physically shaking on the sofa with my laptop, because I
was just so friggin terrified. I think I died 2 or so times on this battle, and
oh my god I was so so scared. It was horrifying, and I just wanted it all to end
and fuck this fight, fuck you flowey god damnit, I still have bad visions of
this and flinch thinking about it. I still cannot bring myself to look at this
beast because it terrifies me. It’s been a month now, but I am finally able to
listen to the music that plays during the fight, but it is still hard, and
still scares me, and the laugh still makes me want to cry. This god damn fight
was supposed to terrify you, and boy did it work. I don’t think I’ve ever been
so scared and horrified from a video game (probably because I purposely stay
away from horror games :p ).
What, you think I’m actually
going to post a picture of this beast?
It probably made the ending then feel
empowering in a way few games can, but hoo boy, I was so so relieved when it
ended you have no idea. Getting to finally take down this evil horrifying
monster that was scaring me to no end was the greatest thing ever, and arrrrrrgh
yes yes yes yes, get rekt you, pardon
my language, fucking stupid monster.
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
……..ahem…….But then…after the dust
settled…….a choice appeared, the last choice seemingly…mercy or fight…
I recall that as I breathed heavily, as
the shivering and shaking from that battle began to slowly disperse, I wondered
here. A part of me did want to end him, this terrible terrible horrifying
monster that seemed to have no good inside him at all. Surely…we’d be better
without it. And yet…as I thought of that, I knew in my heart what I had to do.
What Toriel had taught me, what I stayed true towards for her sake, was to show
mercy to all, even the most despicable of monsters. So in the end, I spared him. The
dialogue was crazy, the way he threatens to kill you all, and boy I could tell
he was doing everything he could to get me to not spare him, but when that line
he uttered finally came…about not being able to understand why I was being so
nice to him…that was when for the first time, we saw Flowey hurt and scared,
and in that instant I wondered…what caused this horrible creature to be,
and how can I help it?
And then the credits rolled, the ending
played, and I learned how Toriel returned, and the underground remains full of
hope as they try and find a way out. And I have to admit, despite the scary
final battle, I really liked the ending, and thought to myself, “you know, if
this is it, I’d be happy with this as an ending.”
I liked how they told you not to lose
hope in whatever you were doing, with you leaving symbolizing you finishing the
game, so you won’t be playing it anymore. I enjoyed too how everyone seemed to
be doing all right, and that Toriel returned! But aw I was so sad I didn’t get
to speak with her, that made me so ergybshfd ;-----;
Aferwards, Flowey appeared, and spoke
of befriending Alphys for the true ending, and I thought “wait a minute”…
I believe after this I quickly went on
undertale wiki to check if I was at the end or not, and learned of the whole
Neutral Ending and Pacifist Ending thing, and that I had to befriend Papyrus,
Undyne, and Alphys. I thought I only had to not kill everything to get the
Pacifist ending, so this surprised me. It gave me direction though, so I knew
what to do. And in hindsight, I love this detail, as it’s a great clever way
for people who first play through Undertale on Pacifist to have to do the
Neutral Ending before Pacifist, which I think works really well in the game’s
overall narrative and timeline multiverse.
Thus concludes my journey through the
core and beyond. For the final part, I return to the game for the final area.
Stay tuned for the end of the story of my first play of this wonderful game!
Image Source: http://juh-juh.deviantart.com/art/Undertale-The-Judge-586499309
Image Source: http://juh-juh.deviantart.com/art/Undertale-The-Judge-586499309
Hey, I am not sure if you will read this, but MAN! I had a great time reading this. To be honest this is a better "reaction" to some of the react videos I have seen on the internet. Keep up the great work.
ReplyDelete~MegaDerp161