In some ways Turnabout Sisters
feels like the finale, the end all be all case that marks the hero’s journey
reaching its great climax and pay off. In other ways, Turnabout Sisters feels
like an introduction, a first meeting of these new great characters, and a
learning of just how to do things in this crazy new world. It both feels like
you’re on your own with no one to depend on, and like you have your closest
allies there to save you in your time in need, and it’s all these conflicting
feelings that makes Turnabout Sisters one of the most fascinating cases of the series.
Wednesday, November 11, 2015
Sunday, September 27, 2015
Wow I can't believe I just noticed this
Click on any of the images I've posted on this blog to view them in their full original size if they're too small and difficult to make out. Super useful, wow
Thursday, August 27, 2015
Illusion of Length: An Analysis of the Pacing of Mario & Luigi: Superstar Saga
You see, a lot
of the reactions he had to the game and its events mirrored my own, and those
particular reactions are ones that I rarely get from video games and stories in
general. For example, he mentioned that the game feels quite long, a similar
feeling I got despite its short length, hm. He also noted that there were a few
times in the game in which he thought he was at the end of it, only to find
that there’s more to come, and again, this is a strong feeling I got from the
game. And I wondered, why is that, and do those ideas connect?
Tuesday, December 2, 2014
Analyzing Sequels: Equestria Girls: Rainbow Rocks
So I finally saw Rainbow Rocks, the sequel to Equestria
Girls, a movie in which well……if I may toot my own horn, I did a write up of
it, and that’s always been one of my favorite write ups I’ve done. I’ll link it
below but, Equestria Girls was a really fun movie I ended up having a real
positive experience with, and had a lot of fun interesting things to say about
it. So I was curious to know how I’d find the sequel:
My Equestria Girls write up: http://johnnyappleshy.blogspot.com/2013/08/equestria-girls.html
Thursday, May 15, 2014
Analyzing Zelda Dungeons: Thieves Hideout
And welcome everypony er, everyone, to my second dungeon
analysis from The Legend of Zelda: A Link Between Worlds! Today I will be
looking at the Lorule dungeon known as Thieves Hideout, so let’s get on with it
eh?
Friday, May 9, 2014
Analyzing Zelda Dungeons: Tower of Hera
Wait what is this, AppleShy what are you doing now!? Shush
shush shush, let me explain! So if you haven’t noticed I’ve been madly into the
newest Zelda game lately, geez what a game, everyone go play it. And it’s got
me thinking a lot about Zelda, what I like about it and such. And one thing I
noticed when I replayed all the Mario RPGs a few years ago, was that I really
loved the dungeons and areas with great moments of atmosphere. I don’t know why
but I just love it in games when they have great real atmospheres. And as I thought
of Zelda and what I like about it, I noticed this trend continue, as one of my
favorite parts of Zelda is when it has powerful moments of atmosphere, and for
me at least, the moments that tend to have the best atmospheres, are the
dungeons.
Dungeons are an incredibly important part of Zelda to me,
the deep and complicated things they are. And as I fell head over heels in love
with A Link Between Worlds, one of the reasons I enjoyed it so much was that
well, I loved its dungeons. And so, as I replay the game on Hero Mode, I would
like to randomly rant on my favorite dungeons as I replay them, and why I
enjoyed them so much. So without further ado, let’s start with the first; the
Tower of Hera.
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